These NPC sheets provide detailed statistics, backgrounds, and roleplay notes for characters appearing in The Red Scarves Incident quest and related Partiz scenarios.
Hernano Ashgard

Hernano Ashgard
Borough Police Head • Former Red Hat • Settler-Turned-Partizan
"I have served this city for thirty years. Every rule I've broken, I've broken for Partiz."
FORMA
4
Weathered but capable
ANIMA
7
Sharp investigator
UMBRA
6
Respected authority
REVERIE
3
Exhausted
DRIFT
5 (Severed)
WOUNDS
1 / 9
LEDGER
-2 (Debt)
Physical Description
Late 50s. Gaunt frame, once muscular now weathered. Stark white hairfrom overwork and stress. Deep bags under his eyes that never fade.Stunning blue eyes that seem to look through people—assessing, weighing, judging. Wears the Red Scarf uniform immaculately despite his exhaustion.
Skills & Careers
Primary: Investigator
- • Investigation +3
- • Insight +2
- • Interrogation +2
Secondary: Former Red Hat
- • Combat (sword) +2
- • Domain Survival +2
- • Leadership +1
Background
Arrived as a settler in his teens during a period of heavy immigration. Quickly proved himself through Domain Hunts, earning the Red Hat through merit rather than family connection. His relentless work ethic and incorruptible reputation made him ideal for the police. Assigned to the Settler's Borough because he understands the transitional experience.
Roleplay Notes
- • Voice: Low, measured, rarely raises volume. Pauses before speaking.
- • Mannerism: Maintains eye contact too long. Makes others uncomfortable.
- • Motivation: Protect Diego, maintain reputation, serve Partiz.
- • Fear: That his failure as a father will be exposed publicly.
- • Weakness: Will do almost anything to protect Diego—can be leveraged.
Potential Actions
- • If found searching: Claims to be "following up" on the case. Lies smoothly.
- • If confronted with evidence: Offers bribes, favors, or threats depending on approach.
- • If players find Diego first: Grateful if they return him quietly. Hostile if they expose him.
- • If backed into corner: May attempt to destroy evidence or silence witnesses.
Diego Ashgard

Diego Ashgard
Red Scarf (New) • Domain Hunt Survivor • The Missing Man
"They all died. I watched them die. And I hid. I just... hid."
FORMA
5
Young, fit
ANIMA
3
Traumatized
UMBRA
4
Withdrawn
REVERIE
2
Broken
DRIFT
6 (Rooted)
Accelerated by trauma
WOUNDS
3 / 10
From torture
FRACTURES
4 / 8
Mental trauma
Physical Description
Early 20s. Dark hair, pale skin, haunted dark eyes with permanent dark circles.Fresh metal piercing on right temple—still slightly red, healing. He got the piercing as a coping mechanism after the Hunt. Thin frame, nervous movements, flinches at sudden sounds.
Trauma: The Domain Hunt
Diego's squad was ambushed by creatures in a hostile Domain. He watched his entire team die—torn apart while he hid in a crevice, too terrified to move or help. He survived by staying absolutely still for hours. The guilt and terror have left permanent scars.
Triggers:
- • Mentions of Domain Hunting → violent reaction, panic
- • Loud sudden noises → freezes completely
- • Being called a coward → rage or breakdown
- • Enclosed dark spaces → hyperventilation
Current State (If Found)
Diego has been tortured by Gregor's Potential for hours—forced to relive his worst memories on loop. When found, he is:
- • Incoherent, mumbling about "they're coming"
- • Physically injured (chains, minor burns)
- • Unable to walk without assistance
- • Will initially think rescuers are hallucinations
- • Needs medical attention (Doctor's care recommended)
Roleplay Notes
- • Voice: Quiet, sometimes trails off mid-sentence. Whispers when scared.
- • Mannerism: Touches his temple piercing when anxious. Avoids eye contact.
- • If questioned about father: Bitter but protective. Won't expose Hernano willingly.
- • If treated kindly: Desperate gratitude. May become attached to rescuers.
Old Gregor Varn

Old Gregor Varn
Tavern Owner • Illegal Potential User • Age 80+
"Fifty years serving drinks to ingrates. This one deserved what he got."
FORMA
2
Frail with age
ANIMA
6
Cunning survivor
UMBRA
3
Bitter, isolated
REVERIE
4
Spiteful focus
DRIFT
8 (Claimed)
WOUNDS
0 / 7
IMAGINATION
2 / 4
Physical Description
Withered and hunched, but with surprising strength in his gnarled hands. Thin white hair, liver-spotted skin, permanent scowl. Wears a stained apron even when not working. Moves slowly but deliberately. Eyes are sharp despite their age.
⚠️ Illegal Potential: Memory Loop
Gregor has a Ketsu-affinity Potential that allows him to bind a target's mind to loop through their most traumatic memories. Using Potential outside government/military contexts is illegal in Partiz.
Mechanics:
- • Cost: 2 Imagination
- • Check: Contested Anima vs. target's Anima
- • Effect: Target relives worst memory on loop for 1 hour
- • Damage: 1 Fracture per hour of exposure
Background & Motivation
Gregor has run The Wanderer's Rest for fifty years. He's watched generations of settlers pass through—some becoming Partizans, some dying in Hunts, some just vanishing. His bitterness has curdled into cruelty. He justifies torturing Diego as "justice" for property damage, but truthfully, he enjoys the power it gives him over someone young and vital.
Roleplay Notes
- • Voice: Raspy, contemptuous. Speaks in short sentences.
- • Mannerism: Wipes hands on apron constantly. Sniffs in disdain.
- • If questioned normally: Deflects, claims ignorance, hostile to "outsiders."
- • If caught: Defiant at first, then pleading. Will try to bargain.
- • Weakness: Physically frail. Cannot fight. Will surrender if cornered.
Supporting Characters
Pavel Drost
Red Scarf • Gambler • Coward
FOR
5
ANI
4
UMB
5
DRI
3
Mid-30s, stocky build, receding hairline, nervous laugh. Hides at the casino because he's terrified of consequences. Will flip on Diego immediately if pressured—has no loyalty when his own safety is at stake.
Useful For:
Easy to break. Will reveal Diego's identity, Hernano's involvement, and location of the other Red Scarves with minimal pressure.
Mira Volkov
Red Scarf • Former Settler • Loyal
FOR
6
ANI
5
UMB
4
DRI
2
Late 20s, tall, dark hair in a practical braid. More competent than Pavel and more loyal to Diego. She knows Diego is Hernano's son but promised to keep the secret. Won't betray him easily—requires significant pressure or clever manipulation.
Challenge:
Actually likes Diego and feels guilty about leaving him. Might help find him if convinced players want to help rather than harm him.
Every character has a reason. Even the villains believe they're justified. Find that reason, and you find the lever that moves them.
— Trickster advice
- The Red Scarves Incident - Main quest page
- Partiz Locations - City districts and landmarks
- Partizan Families - Family power structures
