Trickster Screen
Download PDF🎲 Resolution Flow
- 1. Declare intent and approach
- 2. GM sets difficulty (Veil 1-7+)
- 3. Player chooses Skill + Essence
- 4. Roll dice pool (1 die per Skill rank)
- 5. Apply Context (Edges/Banes) and bonuses
- 6. Compare highest die to difficulty
- 7. Resolve maneuvers if used
- 8. Narrate result and apply consequences
📊 Difficulty Scale (Veils)
| Level | Essence |
|---|---|
| Routine | × 1 |
| Simple | × 2 |
| Standard | × 3 |
| Challenging (Hard) | × 4 |
| Extreme | × 5 |
| Legendary | × 6 |
| Impossible | × 7+ |
⚡ Three Maneuvers
Sacrifice (Before Roll)
Burn 1 Essence to add +2 dice
Reach (After Roll)
Spend Essence equal to shortfall to succeed
Push (After Success)
Burn extra Essence for enhanced effect
✨
⚡ Forma: Physical prowess, health, endurance
🧠 Anima: Mental acuity, knowledge, willpower
👥 Umbra: Social grace, influence, connections
✨ Reverie: Domain powers, supernatural abilities
At -5: Incapacitated in that aspect
⚔️ Combat Basics
Initiative: Highest Anima acts first
Attack: Skill vs Target's Defense
Damage: Weapon die + Success margin
Armor:
- Light: -1 damage, no penalty
- Medium: -2 damage, -1 Stealth
- Heavy: -3 damage, -2 Athletics/Stealth
💬 Social Exchange
Disposition: -5 to +5
Persuasion: Logic, reason
Conviction: Passion, intimidation
Sincerity: Trust, empathy
Mendacity: Lies, manipulation
Success shifts Disposition: 0-3 = +1, 4-7 = +2, 8+ = +3
👑 Count's Ledger
Range: -5 to +5
Spend:
- +5: Force reroll (any)
- +3: Add +2 dice
- +1: Ask yes/no question
At -5: Count collects (roll 1d6)
🌀 Domain Mechanics
Blessings: +1 to +5
Curses: -1 to -5
Exalted: At 5 Blessings, one persists outside domain
Can't have both Blessings & Curses in same domain
🎯 Core Skills
Physical:
Athletics, Brawl, Craft, Stealth, Martial Prowess
Mental:
Lore, Insight, Survival, Arcane Resonance, Tactics
Social:
Persuasion, Conviction, Sincerity, Mendacity, Performance
Hybrid:
Investigation, Larceny, Domain Weaving
✨ Reverie Powers
UPEND:
1 Reverie = upgrade die size (d6→d8→d10...)
FORTIFY:
N Reverie = minimum result of N+1
⚠️ Cannot combine with Reach or Push
📜 GM Screen Wisdom
When to Roll:
- • Failure is interesting
- • Success has cost
- • Outcome is uncertain and matters
Domain Creation:
- • Set Willpower (0-10)
- • Define 3-5 Exaltations
- • Create 5 Blessings/Curses
- • Establish portal barriers